thedavidoreilly:

I just dug up this timelapse of a painting I did for Marc Craste back in 2004. I see a bunch of flaws in it now but it was amazing working with him, he taught me a whole load of stuff. Check out his short film Jojo In The Stars which is now on vimeo.

(Reblogged from thedavidoreilly)

thedavidoreilly:

Here’s more material from my theory lectures. I made these clips to analyze various timing styles by showing the exact frame overlap of each animation. The clips on the left basically isolate the motion and allow us to see and compare it clearly - without design, color or sound distracting our brains.

My last post showed how motion-contrast was something that evolved over time. These examples show how motion, as it’s own aesthetic, eventually branched out into different schools of timing. Each one is a refined method of representing movement in a stylized way. They don’t strive towards realism, their beauty is in how unrealistic they are while still communicating ideas. They are all solutions to the same problem: how does a character get from one place to another.

Animation schools are extremely dogmatic about teaching essentially Disney timing, the 3d animation we see in the cinema is just a continuation of these old principles. There’s nothing inherently wrong with that, but theres so much else to explore. A lot of (dumb) people dismiss South Park’s animation, but it’s an education in minimalism. Richard Williams’s style (the 2nd clip) is obsessively smooth and floaty. Anime uses very few drawings and feels choppy and solid.

Hopefully this shows you that animation is basically music, theres entire genres of motion if you look deep enough.

(Reblogged from thedavidoreilly)

My Wife’s Fight With Breast Cancer
one of the saddest and most beautiful photo essays I’ve ever seen

(Source: algernoncadwallader)

(Reblogged from devkimiko)
(Reblogged from sairobee)

dragonmaw:

deusgrimoire:

mno00:

zangen:

dragonmaw:

queenston:

SDFHSDFUIODHUOSDFUOHSDOJOSDHFDUOH
ISUFHSDIUFHSDUOFSDHOFHSDOFUHSDUOF
CFSIUHJOFIEHGUOSJFSFIOSEHFUOSHFIOSEJF
“FOISEJFIPSEJFPSJPIFSDIPFSPEFJSIFGJS
GFIPSEJGPHAFPEHGPUODMOFUIeGHFIOEFGPHDGGIPFSEJ
GDRFHIE
fgDIOFHESIPFGHSIPGHSRIPGHPHfipESJFPSIF 

Crysis: A Technical Accomplishment.

OH MY GOD

AMAZING VIDEO

My day is now complete.

This isn’t restricted to throwing frogs at trucks. The noble ascending frog can take to the skies all on his on, without the help of lowly nano-suited mortals.

This is the reward you get for plonking down loads of dosh for a machine that can handle the incredibly realistic physics engine of Crysis 2.

(Reblogged from dragonmaw)

dragonmaw:

surfdog2000:

diarrheaheartfailure:

literally the best

is space marine armor like Landmates from Appleseed, where they’re just an oversized mech exo-suit with exaggerated human proportions? if so then I don’t really see what the problem is here

WHY CAN’T YOU JUST ACCEPT THAT THINGS CAN LOOK COOL

Yes, Ian. The space marine suit is some weird exoskeleton thing + weird genetics that changes the marine physiology to that of Hercules.

And this is why cosplaying a Space Marine is such a bitch.

(Source: diarrefpuckhookyplay-em-offs)

(Reblogged from dragonmaw)
saraheuliano:

You cannot fathom the immensity of the fuck this guy does not give.


 
 
 
 



Lucky, lucky bastard.

saraheuliano:

You cannot fathom the immensity of the fuck this guy does not give.

Lucky, lucky bastard.

(Source: rubystains)

(Reblogged from ps-imannoying)

I am a Time Lord Wizard.

(Reblogged from jensenshackled)

INDIE GAME DEVELOPER MEME

dragonmaw:

I’m a sucker for all these goddamn memes.

(Reblogged from dragonmaw)
devkimiko:

fyeahartstudentowl:

cleverturnip:

inpraiseofholly:

Every drawing guide ever.

Kendra!
REAL LIFE FYEAHARTSTUDENTOWL

Relevant, y’all.

Hahahaha oh god. For truth.

Christ. This.

devkimiko:

fyeahartstudentowl:

cleverturnip:

inpraiseofholly:

Every drawing guide ever.

Kendra!

REAL LIFE FYEAHARTSTUDENTOWL

Relevant, y’all.

Hahahaha oh god. For truth.

Christ. This.

(Reblogged from devkimiko)